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CiteWeb id: 20080000109

CiteWeb score: 3128

This well-accepted introduction to computational geometry is a textbook for high-level undergraduate and low-level graduate courses. The focus is on algorithms and hence the book is well suited for students in computer science and engineering. Motivation is provided from the application areas: all solutions and techniques from computational geometry are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. For students this motivation will be especially welcome. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement. All the basic techniques and topics from computational geometry, as well as several more advanced topics, are covered. The book is largely self-contained and can be used for self-study by anyone with a basic background in algorithms. In this third edition, besides revisions to the second edition, new sections discussing Voronoi diagrams of line segments, farthest-point Voronoi diagrams, and realistic input models have been added.

The publication "Computational Geometry: Algorithms and Applications" is placed in the Top 10000 of the best publications in CiteWeb. Also in the category Computer Science it is included to the Top 1000. Additionally, the publicaiton "Computational Geometry: Algorithms and Applications" is placed in the Top 1000 among other scientific works published in 2008.